Is this the Beginning of the End for Live Service Games?!? ft. Alec Taub
What’s up and Welcome to another episode of The Single Player Experience Podcast. In this episode Sebastion is joined by Alec Taub to talk about the current state of Live service games, some video games news, and Alec is going to attempt the ProNerd Trivia Challenge.
Alec is a game developer, an avid Destiny player, and one of the dopest guys on planet Earth.
We’ve got all this and more on this episode of The Single Player Experience podcast!
Alec’s Social Links:
Instagram: @cygnusstudiosllc
Twitter: @LlcCygnus
Sebastion and The Single Player Experience Links:
Head to Discord to join the FREE Single Player Experience Discord Server! https://discord.gg/YeCwD6gtDv
For more episodes, head to Apple Podcasts.
Connect with Sebastion:
Write In Here: https://pronerdreport.com/contact/
Transcript
What's up, everyone?
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:Welcome to the Single Player Experience,
the best podcast since pizza was invented,
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:the best things since pizza was invented.
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:As always, I'm your host, Sebastian
Mauldin, and joining me today is
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:an absolute rock star, an absolute
mega star, because he has never
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:been defeated in Mario Kart.
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:He is the master of all things destiny.
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:He is the wonderful individual that has
conquered the latest Star Trek convention.
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:In Las Vegas.
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:Ladies and gentlemen, my guest
today is none other than Alec.
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:Alec, how you doing today?
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:I am fantastic.
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:Thank you for that intro.
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:Man, I told you I'm fired up today.
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:I'm so excited to have you on the show.
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:Alec, you know, like this, it's, I
know you've been on the show several
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:different times now, but every time
you're on, it's a, it's a vibe, it's
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:an energy and I'm, I'm all here for it.
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:Hey, I'm happy to bring
the vibe and the energy.
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:So Alec, are you doing well today?
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:Yeah, I'm doing pretty well.
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:You know, I, uh, got to watch
the, or I've been catching up
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:slowly on strange new world.
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:So it's been nice to be able to
do that today as well as get some
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:new job applications out there.
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:So, you know, fun times.
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:Yeah, for sure.
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:For sure.
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:Alec, you know, like, before we get
into all the video game stuff, like,
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:you're, there's a show that people have
been recommending to me, but like, I'm
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:not, they're not, they're kind of light
into sci fi, whereas I know you're
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:a sci fi, like, buff at this point.
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:Like, people have been recommending
this show called The Orville to me.
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:As a Star Trek person, is
this like, basically like, off
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:brand, like, Star Trek, or is
this like, an actual good show?
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:So from the people that I've talked to who
have watched it, that's what they've said.
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:Um, I have a friend who is a huge Trekkie.
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:A shout out to Mike.
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:He...
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:Swears that the Auroville is maybe
some of the best Star Trek related
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:content that is out there right now.
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:Um, so definitely give it a whirl.
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:It's on my list.
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:If I could ever get through
my backlog of TV shows, I'm
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:going to eventually get there.
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:But it is hard.
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:It's hard to watch everything.
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:It really is.
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:So what's the top three shows
on your backlog right now?
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:So I, so about a month ago, I had started
rewatching The Next Gen, because I
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:hadn't watched, it's been probably 5 or
6 years since I've gone back through it.
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:So, that was on there, The Expanse
is another one, because I've heard
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:such great things about it, um.
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:My girlfriend and I had started a couple
episodes and again just hit the backlog.
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:And then, uh, the new season of Futurama.
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:So I've seen, I've seen
two episodes thus far.
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:I don't know if any more have come out
but it's, it's definitely on the list
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:of, uh, what I need to work through.
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:So as a guy who really enjoyed like
Futurama back in its initial run
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:and then like its rerun after they
after they decided to bring it back.
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:Do you feel like the first two
episodes of this new like this new
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:season like feels like the same
embodiment of what the the old show is?
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:Oh, a hundred percent.
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:Okay.
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:It's yeah, it really hit
the nostalgia factor.
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:Um, and I love that they keep hammering
how many times that they've been canceled.
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:Yeah, exactly.
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:It's like classic Matt Groening.
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:So it's been, it's been wonderful
to, to have Futurama back.
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:Okay.
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:Okay.
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:So I know like, uh, most of the
original cast is back, but I have
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:to ask about my favorite character.
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:Did they bring back Dr.
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:Zoibird?
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:They did.
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:Dr.
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:Zoidberg is here.
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:Yes.
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:Yeah.
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:Zoidberg is probably my favorite,
like, character in that era
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:of, like, TV, basically.
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:Oh, yeah.
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:I quote Zoidberg on the daily,
especially when I complete any task.
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:I'm like, Hooray, I'm useful.
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:Yeah.
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:I love it.
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:I absolutely love it.
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:So, Alec, you know, it's always
a joy to have you on the show.
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:Let's...
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:Let's get to a new topic of the
show and that's spicy takes.
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:Let's get spicy real quick, Alec.
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:Okay.
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:So in this, in this like
segment of the show, I'm going
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:to ask you for a spicy take.
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:It can be video game related.
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:It could be all encompassing on life, but
this is a take that is, you know, some
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:might consider it a hot take, so to speak.
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:Do you, do you have one for me, Alec?
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:Do you need a moment to think about it?
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:I have a spicy take, but
I'm afraid to say it.
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:I wonder what it is.
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:I'm so curious.
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:So, my spicy take is that gaming
communities are, at the same time, one
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:of the best things, and also one of the
absolute worst things on planet Earth.
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:Like...
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:They are this interesting dichotomy
of people who find really cool things
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:in games, and they, you know, show you
new builds, or show you a bug that's
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:hilarious, you come across things, but
then you have the members of the community
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:who want the game to absolutely burn to
the ground, and are, you know, grabbing
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:their pitchforks, and are trying to rile
up the community as much as possible, and
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:it's, uh, it's, it's, This, it's so weird.
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:It's so weird to see both sides of the, to
see both sides of the aisle because it's
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:like, oh my God, it's the passion though,
you know, like, you know, we, we gravitate
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:and we find something passionate about it.
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:And I think people express passion
in so many different weird ways.
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:Oh, 100%.
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:A hundred percent, like, uh, I know
that we're talking a little bit before
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:this, but yeah, like I was saying how
Destiny right now is in this really
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:weird spot with the community where
there are members of the community
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:who are trying to defend devs.
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:And then you have other members of the
community who think the devs are just
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:the worst people that have ever existed.
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:And this.
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:The clashes that are happening
are something to behold in comment
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:sections, uh, regardless of whether,
regardless of medium, like even on
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:their, uh, their community posts.
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:It's just people just, they
are, it's, it's Wyland.
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:I bet it is.
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:I bet it is.
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:You know, it's, you know, like, um,
here's like, I had an idea about
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:this and like me and a couple people
were talking about this like concept.
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:What if like we get to a future, there's
a game that comes out and like all of
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:its new features are all of its new
components like after the base game is out
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:are basically voted on by the community.
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:Like by the committee of like community
members and such that are the community
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:like they upvote like, Hey, like we are
going to nerf this character by like 20
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:percent like y'all for this and against
this we'll leave this up for like two days
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:and we'll see we'll come back to it if you
vote yes, that character has been nerfed.
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:Well, what kind of what kind of
world would we live in do you think
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:it'd be more peaceful you think
it'd be more pandemonium there.
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:It's really hard to say I think.
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:Yeah.
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:Like, that's one of the beauties of indie
developing, right, is because you are sort
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:of the sole developer of your product in
a lot of cases, especially outside of,
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:you know, distribution companies, then
it, because you are the creator, you can
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:really have that connection with fans and
fans can really influence those decisions
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:that you're making because there's
not all the red tape in between it.
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:But I mean, yeah.
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:There was a there's I think it's
an interesting discussion because
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:it's one of those things where
especially in the destiny community.
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:Yeah.
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:Like, I just don't think
people, especially depending
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:on the size of your audience.
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:It's impossible just to
make everybody happy.
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:Yeah, for sure.
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:Like, uh, there's a big problem right
now in destiny to PVP with, uh, uh.
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:With Titans.
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:Specifically, there's a subclass of
Titan called, uh, well, Arch Titan.
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:And the Arch Titan is dominating the
Crucible landscape so much that it's
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:really pushed the other classes out.
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:And so you have...
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:Very vocal part of the community who's
saying, Oh, they need to nerf this at all.
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:They need to nerf that.
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:No, they need to change this.
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:And then you have members who
are Titans who are like, well,
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:this is we're, we're good.
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:We're good right now.
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:So don't touch it.
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:Like, leave it.
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:Just let us have our fun.
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:And then maybe we can change it
down the road and the clashes
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:that are happening over it.
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:It's just hilarious to sort of watch
it all unfold all the time because
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:the arguments are always the same.
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:So that's right.
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:Yeah, and I, like, I think the voting
is good for sort of the majority of
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:the community, but you're always going
to have outliers of people who are
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:dissatisfied with one change or another.
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:Yeah, that's, you can't please everybody.
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:It's just that simple fact, right?
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:Yeah, yeah, and I think part
of it too, especially in games,
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:nerfing is so hard to do.
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:Um, I think you're...
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:It's such a dangerous line to walk,
because I think the only way that you
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:can sort of successfully nerf things
is bring everything up around it.
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:Um, because when you have one
item that's sort of dominating a
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:meta, it just sort of ruins the
experience for all of the other items.
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:So when you then nerf that one item
that people become really attached to,
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:it then causes all kinds of issues.
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:And so it's almost better to sort
of lift everything up as opposed to
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:nerfing, but then there's that whole
discussion of, okay, well, then what do
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:you buff and how much do you buff it?
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:And it's just.
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:It's all chaos.
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:It's all just chaos.
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:Yeah.
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:That's, that's, I don't know.
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:It's like, whatever you do, you just
can't please everybody at that point.
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:You're, you're damned if you do and you're
damned if you don't like there's, there's
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:really no in between on it, especially
for like something that's living,
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:breathing, like destiny to like, Oh yeah.
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:So that kind of brings me to an
interesting question like, which community
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:do you think is upset the most right now?
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:Do you feel like it's Destiny 2 or
because you're a part of that community?
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:Or like, do you feel like
it's the Diablo 4 community?
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:Like right now?
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:Oh yeah, yeah.
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:Uh, it's so hard to say.
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:I think Overwatch 2, they
have a claim to fame.
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:Oh my gosh, yeah.
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:I think there are so many communities
that have set up such high expectations.
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:And now I should say,
I don't want to defend.
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:certain decisions that have been
made across all three communities.
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:I think there are, I think
there's, there's wrongs on
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:both sides of every aisle.
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:Um, but yeah, it, it really is.
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:There are a lot of communities
right now who are not satisfied with
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:where, with where their favorite
games are heading, which I get.
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:Like, it's, you know, you spend as much
time and energy as you do into a game.
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:And then of course, when.
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:Changes are made to the
system that you're used to.
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:It's difficult to adjust to it.
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:Especially if you feel like
those changes are unjust.
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:So, so do you feel like we're entering
in a new era of live service games?
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:Like, do you feel like the, like,
are people being like tired or people
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:getting saturated on that, that market?
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:Yeah, I think we're reaching a point and
I've, I've had this discussion a lot with
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:my friends and destiny is I think a lot
of the outrage around destiny is people
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:have played destiny now for nine years.
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:Um, it's been a live
service game since what 20.
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:I'm trying to remember when destiny
to came out, I think it was:
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:Yeah.
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:So they've been dealing with
a live service game in a
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:seasonal model since then.
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:Um, and.
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:You know, you have seasons that
deliver, and you have seasons that
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:don't deliver, and you have content that
people really like that got vaulted,
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:and you have content that people really
didn't like that's still in the game.
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:Um, and I think if you've played a game
that long, uh, and especially have put
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:in the hours that a lot of members of the
community end up putting in, because it's
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:one of those games where it's like, if you
start playing it, you can't put it down.
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:I think people are just sort
of fed up with every aspect of
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:it, whether it's PvP or PvE.
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:Um.
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:And I think, uh, the same goes for
a lot of these live service games,
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:is the longer these seasons seem to
go on, the more people seem to keep
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:playing it, the higher the expectations
are, and I think it's hard for
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:developers to raise those expectations.
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:And then on top of it, you know,
I think you can only play...
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:Uh, the same kind of content
for so long before you sort
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:to expect something different.
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:Um, which is not really the,
what I think game devs want.
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:I think they want to establish something
that players know and something that
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:they know how to create and have really
tried to perfect in terms of the system.
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:But then, you know, the communities
want to grow and do something different.
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:And I think it's hard for devs to...
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:Be able to switch gears like that.
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:So it's this really weird
dichotomy of burnout and devs.
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:I don't think quite knowing what to do.
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:So, so it's, here's a,
here's a weird thing.
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:Um, I want to ask you is like all
these live service games seem like
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:they, like the community is like
pitchforking they're up and they're
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:up in arms right now, but like.
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:Fortnite's not having that problem,
like, with their narrative or anything
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:like that, and I'm not, I don't play
Fortnite, so I can't, like, speak
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:personally to, like, I can't say the
community's not a hundred percent, like,
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:mad about something or anything like
that, but, like, publicly, at least,
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:it seems like no one is up in arms and
yelling at the rooftop, we need to shut
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:this thing down at this point, so I'm
like, why, why is Fortnite succeeding,
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:at least, like, from a community base,
like, perspective, whereas like these
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:other ones are really struggling.
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:Do you feel like it's the
constant drip of content?
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:I think it's probably the constant drip
of content, but I think it's also cost.
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:So in the case of Destiny, right, you have
a 60 base game for what was the Lightfall
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:expansion, and then you have the seasonal
pass and the dungeon pass, and All of
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:these passes that you're consistently
buying, plus all the vaulted content.
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:Um, So when you're purchasing all
this content, like, when you're ending
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:up having to spend something like
180, 200 on this game, you start to
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:be a bit more scrutinous with it.
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:And it is, you know, every three
months having to fork out what is
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:now, I think, 15, but then Bungie's
store isn't set up right, so you
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:end up spending 20 for a 15 product,
and it's just sort of a nightmare.
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:Um, I think, uh, I think it is cost,
uh, you know, in terms of Fortnite,
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:the only thing that I think that you
pay for in Fortnite is the cosmetics.
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:Yeah, I think you're right.
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:So, I mean, they have access
to new seasons and new content.
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:I know there's a seasonal pass model for
them, but that seasonal model is based
289
:on, I think, Cosmetics, I don't know
if it determines access to the special
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:characters, like I know you can grab
Darth Vader and those kinds of things.
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:Um, but yeah, since I think it is more
cosmetic based, and the base game is
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:sort of free to play, I think most
people are generally happy with it.
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:I mean, you saw it with, uh, Warzone.
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:Uh, Warzone went through...
295
:Their player drop off, because
they switched maps, which people
296
:didn't like, they switched whole
systems for that, and then on top
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:of it they had a cheater issue.
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:But I remember, I remember before that
people loved it, um, because it gave
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:them everything that they really wanted
in terms of, uh, a free to play game
300
:that didn't require you to have to
spend the money, as opposed to something
301
:like Diablo or Destiny or, um, I don't
know about Overwatch either, but, uh,
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:yeah, I think it's, I think it's a
cost, a cost issue with expectations.
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:Okay, okay, I, I can see that.
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:So, here's a, here's the thing I wanted
to ask you based on all this information.
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:It's like, like, with reaching an
oversaturation point, like, Does this
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:make you worry for the like the future
for all these like you know live service
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:games because you do have like like
here let me list out some it's like you
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:have the suicide squad which kind of
got it was supposed to come out this
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:year and like the reception upon the
trip like the trailer was so terrible
310
:that they moved into the next year you
had skull and bones which was been in
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:development hell for a very long time
now ubisoft is like rescheduled that
312
:out for next year but at this point it
feels like it's being sent out to die and
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:they like PlayStation, like we had like
several different games, Knockout City
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:and all those, all those type of games,
just like unfortunately closed their
315
:doors and no longer working on those.
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:And then you have like PlayStation
devoting 60 percent of like their
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:upcoming like budget, you know,
going towards live service models.
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:Like, do those kind of
feel like dead on arrival?
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:Do you feel like that's a good
initiative to have in this like
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:landscape we're in right now?
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:I'm like, I'm so confused.
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:I.
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:I personally think that the issue with
a lot of these live service games is
324
:they're just getting pushed too early.
325
:I think a lot of AAA developers
are very quick to release games.
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:And I don't think that is a
fault of the developers as much
327
:as it is boardroom members.
328
:Um, but like Battlefield:like the perfect example of...
329
:The set expectation was this is this
battlefield supposed to play like
330
:battlefield four and it's going to be
128 player maps and everything's going
331
:to be wonderful and I, I bought the hype.
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:I've been a long time battlefield
player was really excited to play it
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:and then I fire it up and it was far
from anything that had been advertised.
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:I mean the environments
were Not detailed at all.
335
:They were very lifeless.
336
:There was very little cover.
337
:It just felt like it was incomplete.
338
:Um, and then in the course, in the
interviews that have come after that,
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:and the reports that have come after
that was members of the development
340
:team at dice knew it was incomplete and
had been pushing back against the board
341
:to, you know, get those dates extended.
342
:But because of it.
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:et what we had in Battlefield:and I think it sort of feels that way
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:with a lot of games that are coming out,
especially from AAA developers lately, is
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:you're getting, even though we're getting
games into our hands a lot quicker,
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:and that's been incredible, at the same
time, they still probably need more work.
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:And I think the expectation, especially
from games like Grand Theft Auto or
348
:the Witcher or um, even Diablo, I
think they've set the bar so high
349
:that when we are not finding games
that are coming out with that content,
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:like right off the bat, I think the,
especially for the cos point that has
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:gone up, I think a lot of consumers are
just so dissatisfied, especially when.
352
:Then after you get, you pay in
the case of what I did, I paid a
353
:ndred dollars for Battlefield:
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:And then you get the whole, Oh, now
come by our season pass or, Oh, now
355
:come by this or come by this cosmetic.
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:And you're just sitting there
going, what, why fix this?
357
:I'm not going to give you more money.
358
:Um, and so I think that's, that's
sort of the problem with the live
359
:service games is that I think
they're falling into the pit of.
360
:Uh, the sort of a multitude of reasons
of burnout plus underwhelming results.
361
:And I think there's like,
you've talked about really an
362
:oversaturation of a lot of game types.
363
:I mean, how many battle royales
are on the market right now?
364
:I'll tell you so many,
so many at this point.
365
:And, and I definitely get the appeal.
366
:Like I get the appeal of
companies wanting to do that.
367
:I mean, they, those games make good
money, but at the same time, I think
368
:consumers are starting to get to a
point where they're a little fed up.
369
:With, with where their money is going.
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:Yeah.
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:And then, um, like.
372
:You know, to add on to this component,
like with everyone making like with all
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:these companies making these live service
games with this, like the landscape
374
:kind of shifting underneath their feet
as well as like, we're starting to
375
:see like single player games like it
have this big renaissance right now,
376
:like, yes, Zelda Tears of the Kingdom
selling like crazy Baldur's Gate 3
377
:is taking over everything right now.
378
:It is amazing to see it's like, yeah.
379
:Baldur's Gate, like a game, like the game
that was put out during the summer where
380
:we thought it was going to be the quiet
time before like Starfield came out, is
381
:now like the biggest game in the world.
382
:It's like the rock star that just rose
up and just put out this pop hit that
383
:everyone can't stop singing at this point.
384
:It is, it's a game that like so many
people probably, myself included,
385
:had never played Baldur's Gate 2 or
Baldur's Gate 1 and this game is like
386
:Life now, like this, like, it's, it's
here, it's like, it's the, it's the new
387
:king that was promised, so to speak,
it's, it's so, it's so cool at the same
388
:time to see all this, like, how do you
feel about, like, all the, the single
389
:player renaissance just swooping in,
whereas, like, even amongst all the,
390
:like, uncertainty with, like, the, the
multipliers, like, landscape right now?
391
:Oh, I love it.
392
:I mean, I am so, I, I grew up
in the whole single player game.
393
:Focus.
394
:I mean, uh, whether it was the heck,
the original call of duties, I know
395
:that they broke ground for multiplayer,
but the campaigns were so much fun.
396
:Um, so I grew up on those, the original
halo campaigns, uh, elder scrolls,
397
:oblivion, elder scrolls, Skyrim, the
original GTAs, like those original
398
:campaigns were absolutely everything.
399
:And so to be coming back around to
more of a single player focus game, I
400
:think is really answering a lot of the.
401
:things that people have
wanted in the market.
402
:I think a lot of people, as we've sort
of just like noted, are a little fed up
403
:with multiplayer games at the moment.
404
:So to have something that is so
strictly single player, so narratively
405
:focused, um, has been awesome.
406
:Not to mention all of the reprises
that are going on as well.
407
:I mean, we had, um.
408
:Oh, what was it?
409
:Oh, it's gonna drive me nuts.
410
:We had...
411
:Didn't come out this year.
412
:Resident Evil 4!
413
:Yeah, RE4.
414
:It was just recently reprised and
people just absolutely adored it.
415
:And again, it's a totally
single player focused game.
416
:Um, so to see that...
417
:MetroProm as well!
418
:Yeah, Metro Prime as well.
419
:And so to see those games sort of
shine again and to see really this
420
:focus on coming back to these really
narratively focused really like gameplay
421
:mechanic focus games without all of the
multiplayer matchmaking and everything
422
:else involved is really awesome.
423
:Yeah, it's a man it's it's crazy
like I don't know if I'm if I'm
424
:a studio right now if I'm like,
I find out feel comfortable like
425
:staying the course at this point,
like, I don't like, I don't know.
426
:I'm like, I might shift.
427
:I'm like, I might shift if I'm like
one or two years into development.
428
:I'm like, can we can we make a
lot of this concept into a single
429
:player experience at this point?
430
:As are do we kind of like move, move and
keep doing what we've been doing at this?
431
:Like, I don't get it.
432
:I really don't.
433
:I think that's the hardest
decision in the world right now.
434
:Yeah, I think, and I think a big
part of it too is also IP focused.
435
:Yeah.
436
:I mean, you see it, Bethesda's
taking a big risk right now.
437
:Yeah.
438
:They have delayed Fallout developments.
439
:They've delayed Elder Scrolls
developments for something that
440
:is totally different and new.
441
:Um, and so to...
442
:Sort of forsake the, the fallout 76
route and then go for a totally single
443
:player focused experience and something
like Starfield is so exciting to see.
444
:And so I'm, I'm hoping that more companies
are willing to take that risk, that
445
:they're willing to sort of put down
some of the more popular IPs and go for
446
:something that's totally different from
everything that we're seeing right now.
447
:I, I don't think like
448
:give me a better example, but
I don't think in recent memory.
449
:I can't remember any game having this
much pressure on it than Starfield like
450
:Starfield feels like it has the weight
of it feels like it has the weight of
451
:the empire of Xbox on it like because
of the the drought of their first party
452
:exclusive lineup and the feel like the
I say what you will about like a like
453
:Halo and everything like that that
game did not live up to expectations.
454
:Yes.
455
:And then Redfall happened and then
like, Outside of, yeah, Red Ball
456
:happened and then outside of Forza,
I'm like, they haven't really had
457
:a big victory outside of that.
458
:So it's, it's hard to think of
a game that has been this highly
459
:publicized outside of cyberpunk.
460
:Which again, another game that had
its own issues, but like, it's really
461
:hard to, or I know, well, Zelda,
of course, was another extremely
462
:highly publicized releases as any
Zelda releases, but yeah, I can't.
463
:The very much the weight of Xbox
is gaming platform is, I think,
464
:going to be very reliant on
whether Starfield can land or not.
465
:And that's going to be, yeah,
that's what I was just like, it's
466
:like, that's so much pressure.
467
:It feels like you just like.
468
:He, like, Xbox put all the chips
on the table in Las Vegas and
469
:just said, let it roll, baby.
470
:It just, like, let it roll.
471
:Please be a son, baby.
472
:I, I'm gonna make a prediction
that might not age well, but...
473
:It's my decision to take!
474
:I,
475
:I adore Bethesda games.
476
:I absolutely love them.
477
:But what is well known amongst
Bethesda games is they are buggy.
478
:So I have a feeling that this
is going to be a very polarizing
479
:release for a lot of folks.
480
:I think there's going to be a lot
of people who are really happy
481
:with it, who are like, this is
what I wanted out of a space
482
:exploration RPG, and this is amazing.
483
:And then you're going to have
people who are not as familiar
484
:with the Bethesda IP who get on
there and go, what am I playing?
485
:What am I playing?
486
:Yeah, I was, I remember talking to
my brother once about, um, there was,
487
:uh, with the original Skyrim release
for testing for internal testing,
488
:they couldn't get Skyrim to run.
489
:So they had to, they had to release
it on its test mode because that
490
:was the only way it could run.
491
:They could not run it in release mode.
492
:And that's how Skyrim released.
493
:Um, so based on those things.
494
:Plus all of the Fallout 76, plus Elder
Scrolls Oblivion, plus the Fallout 4, I'm
495
:like, this is gonna, it's gonna be a spicy
release to say the least, and I think, I
496
:think overall, at like, at the end of the
day, kind of like Cyberpunk, despite the
497
:bugs, it's gonna be an incredible game.
498
:You're gonna get incredible narrative
storytelling, you're gonna get
499
:incredible gameplay, but you're
also gonna get a lot of bugs.
500
:Yeah.
501
:I'm going to go the opposite for you,
like, I think it's, yeah, I think it's
502
:going to be like, I think it's going
to be polarizing in the system where,
503
:like, I think every, I think it's
going to be a polished experience.
504
:Cause I don't think Xbox can afford a
buggy mess right now, but I, yeah, I,
505
:so I, I think like that game's probably
done now, except for like just polishing,
506
:polishing, polishing at this point.
507
:But yeah, I think that.
508
:It's going to, I think like it's
game is going to be pretty pristine.
509
:I think that 30 frames per second thing
is going to affect a lot of people because
510
:it's a shooter game for a lot of it.
511
:And then I think like it being the fact
that you can explore a thousand planets.
512
:I feel like a lot of those
planets are going to be lifeless
513
:and have nothing to do on them.
514
:And I feel like that is really
going to hamper a vast majority of
515
:people's experience with the game.
516
:Yeah, sort of the no
man's sky thing, Exactly.
517
:No,
518
:I, I mean, I wouldn't doubt it.
519
:I'm, it's gonna be really,
really fascinating to see how.
520
:This releases, like, typically I'm
very quick to pre order Bethesda games,
521
:but this one I'm like, I, I have been
burned so many times lately with pre
522
:orders that I'm like, I'm just going
to let it release, maybe let it even
523
:sit for a year, depending on how the
reviews are, and then come to it.
524
:Because it usually, it seems like every
game that drops nowadays, especially from
525
:AAA developers, unless it's good off the
bat, that it's like, come back in a year.
526
:It's all polished up and fixed.
527
:I think for the drama aspect, like,
for both sides of the fence, like,
528
:the, like, for all the issues that you
listed out with Bethesda's history,
529
:and then my theory, I'm like, this is
probably my most anticipated, like,
530
:game this year, and I adore Spider Man.
531
:I think Spider Man, like, Spider Man is
probably, like, the most Sebastian game
532
:there probably is coming out this year.
533
:It's just, like, The drama, the
tea, the mat, like the anticipation
534
:for how good or bad or everything
in between Starfield is going to be
535
:like, and how much is riding on it.
536
:Like, I'm just a spectator at the casino.
537
:Like, well, Xbox is shaking its
hand right now with the dice
538
:and I'm like, Oh my goodness.
539
:Are they going to go?
540
:Oh, they're going to do it.
541
:Like, Oh, like, like that
is how I feel right now.
542
:Like, like, I think about it and
I like get excited because I'm
543
:like, I need to know, like it is.
544
:Uh, it is almost like a Game of
Thrones like cliffhanger level
545
:of like, of like, Oh, snap.
546
:If they fail at this, it is,
it's, it's not just Halo Infinite.
547
:It is.
548
:It feels like everything.
549
:Like, it feels like, yeah, it feels
like this is the generation on the
550
:line for Xbox and Oh, for sure.
551
:Yeah.
552
:So I'm like, I, that drama, that level of.
553
:Of anticipation for me.
554
:It's gotten to a point that fever
pitch, like it's the bowling
555
:pot that is bowled over now.
556
:I'm like, I need to know
how this is going to end.
557
:Like I'm in it now.
558
:So yeah, Starfield is Starfield
is my most anticipated game now.
559
:I'm like, Oh, I need to
know, I need to know.
560
:Oh, a hundred percent.
561
:I mean, Xbox is in such a tough spot.
562
:I mean, you have everything Nintendo
does that just seems to turn to
563
:gold, and then all of the exclusive
Sony releases, like things like God
564
:of War, which came out earlier this
year, which again, did not miss.
565
:They are in a very tough spot,
especially after Halo Infinite.
566
:Even though I do have some gripes
with that community as well,
567
:but it's, it's interesting.
568
:It's going to be really interesting to
see and I, I really hope for everybody
569
:at Bethesda and Xbox that it lands
because I personally, again, love their
570
:studio, love the work that they've done.
571
:Really excited and really hope that
Starfield is that sci fi experience that
572
:we all want, of being able to explore an
open world and have those narratives and
573
:have the cool combat things and design
your own ship and bully the adoring fan.
574
:Like, we always want those kinds of
aspects, but yeah, it's gonna be,
575
:it's gonna be a very spicy September.
576
:I, like, I know Game Pass is probably
going to, like, and completely, the
577
:servers for Game Pass, they better, like,
up those because, like, they better,
578
:like, they better up those because, like,
it is less than, as of this recording,
579
:so, like, this is, we're August 10th
when we're recording this right now.
580
:It is going to be September 6th when
Starfield officially releases and
581
:They better be ready because like
the floodgates are going to be like
582
:open for people who are interested
in this game to see if it's going
583
:to succeed, fail for people who
just want to play a good video game.
584
:Like that, there's going to be like a
wave of people like old school black
585
:Friday, kind of like people rushing
through the gates of those servers.
586
:It's yeah, I, I, I can't wait
to see what type of like.
587
:Drama in ensues.
588
:If this , if this, because it has
to be a game of the year contender.
589
:It's like it's, yeah, it has to be, yeah.
590
:Any, anything less than that
is considered like, yeah.
591
:Like a misstep at this point.
592
:A misfire.
593
:Yeah.
594
:This is sort of the perfect storm of an
enormous studio with high expectations.
595
:Yeah.
596
:An enormous platform
with high expectations.
597
:And if it is anything less
than absolutely stellar.
598
:Yeah, for sure.
599
:Yeah, for sure.
600
:Xbox fans are gonna be burning
down the gates, . Oh yeah.
601
:They really are.
602
:They really are, you know, like, and,
you know, as like the other Xbox studios
603
:have to be like waited on bated breath
thinking to themselves like, please don't
604
:let this fail because like, then that
wait, that wait, like the hope of the
605
:new saviors like switches on to fable
like coming up and then like, can fable
606
:be the the savior that was promised at
that point and it's like, yeah, it's
607
:Starfield has so much riding on it.
608
:It's so interesting.
609
:Oh, yeah.
610
:And not only that, but especially
for those other studios.
611
:If Starfield lands and lands well,
then people are interested in
612
:whatever Microsoft has to sell.
613
:Yeah.
614
:So, for those other studios,
they need Starfield to succeed.
615
:Because like you said, like either
the pressure falls on them, or
616
:their sales are also going to tank.
617
:Because their s They're going to be
somewhat reliant on whether Microsoft
618
:can deliver a good product or not.
619
:Um, because if Microsoft
can't, then it's, it's, yeah.
620
:Then Xbox is going to be
very dead in the water.
621
:Yeah.
622
:Oh, this whole generation.
623
:And it's, that's sad.
624
:I hope, I hope for their sake
and also for mine, because I
625
:really want this game to be good.
626
:Yeah.
627
:Yeah.
628
:Yeah.
629
:And not only that, but like the.
630
:One of the great, uh, hilarities
of my time has been the, the whole
631
:PlayStation versus Xbox versus
Nintendo versus, you know, PC debate.
632
:And it's, and part of the enjoyment
of that though, is that you have so
633
:many different platforms that have so
many different access to great items.
634
:And so, you know.
635
:Having that competition is healthy, but
at the same time, it's also really good
636
:to be able to be like, Hey, you know what?
637
:I want to go play a Bethesda product
or, Hey, you know, I want to go
638
:play Spider Man and, and have those,
those games be good because they're
639
:all trying to one up each other in
terms of, uh, where their games are.
640
:And for us as consumers, it's great.
641
:It really is.
642
:This is magnificent.
643
:Yeah, it's magnificent.
644
:So, you know, I gotta ask you like.
645
:I want to get to another, the
next topic of the show, because we
646
:have a very interesting segment.
647
:It's something, nothing, or everything.
648
:I'm gonna read out a couple of news
stories, and you, Alec, are gonna tell
649
:me if this is something worthwhile,
if this is everything, like the whole
650
:existence of gaming is riding on this.
651
:Like, this is a very important
story, or like, you know, this is
652
:nothing at all, nothing of note.
653
:So, like, Baldur's Gate, You know, I
want to start with like Baldur's Gate 3.
654
:This game, it's already everything.
655
:Already everything.
656
:That is, that's so funny because
I, I, I'm already with you.
657
:Like, it feels like it's just
everything at this point, but yeah.
658
:Um, yeah.
659
:So Baldur's Gate 3 had, had a very
interesting story, um, where basically.
660
:It had, it had like saves that were bigger
than a lot of indie games out there like
661
:the save files were bigger than a lot
of the indie games completely like, is
662
:that something nothing or everything like
how, how, like, how cool and also like.
663
:I guess you could say intimidating
that is for like a hard drive.
664
:Yeah, I would say that's definitely, it's
definitely something, um, like, so to,
665
:I've had this discussion a lot with people
because they ask me why are games so big?
666
:And typically games are So big because you
have to so like if you develop a let's say
667
:you develop a first person shooter for an
xbox game right xbox has such set hardware
668
:that you know exactly what you're getting
you know exactly how every xbox well
669
:Every Xbox, you know how every Xbox is
going to run for like the next five years.
670
:So when you develop a game,
you're like, okay, cool.
671
:I'm going to use these textures.
672
:I'm going to have this many
items in my environment.
673
:I'm going to have this lighting
set up and that's going to
674
:dictate your frames per second.
675
:So typically, like, especially with
something that's a PC game, that's why
676
:like war zone is like 300 gigabytes.
677
:Cause they're having to account for.
678
:This large bandwidth of hardware
across all of these different systems.
679
:So to hear that a save is, like, bigger
than some indie games is like, what?
680
:It's crazy, isn't it?
681
:Like, I'd be curious to see
what all the save data is about.
682
:I assume it's about, you know, uh,
player interactions and, uh, sort of
683
:the information that it needs to...
684
:Store, but I don't know.
685
:Obviously, that's what save data is, but
I, uh, yeah, that's, it's really something
686
:because I think it also highlights
this, this really big thing that my
687
:brother and I were talking about, which
is this, this, this sort of shift in
688
:hardware, um, that's sort of occurring.
689
:Like, I know everybody has to
update their PC every three to five
690
:years and you need to yada, yada.
691
:But I think, again, it sort of
highlights how much space do
692
:you need for a game and how.
693
:That affects your GPU and how that affects
the whole price of your PC in general.
694
:Like if I buy a Steam Deck, how
much space do I need on my Steam
695
:Deck for a Baldur's Gate save?
696
:So that's, yeah, I think that's definitely
something and it's definitely something
697
:consumers should keep an eye on.
698
:Cause yeah, that affects, it
could potentially affect a lot.
699
:Yeah.
700
:Here, here, let me further the
story and let me add a little,
701
:little spice on top of all this.
702
:So, I'm reading a report from The
Gamer written by Joshua Robertson
703
:and like, he wrote, According to the
game's most recent hotfix, a lot of
704
:players in Boulder Skate 3 were doing
so much in their own adventures that
705
:their personal stories, databases, were
getting too big and causing all sorts
706
:of issues such as crashes and glitches.
707
:Obviously, Boulders Gate 3 is a game full
of personal choices and the game takes
708
:into account all your decisions, even
in the side quests and optional content.
709
:So all of you completionists
out there were doing too much
710
:and cramming your databases so
much that things needed fixing.
711
:It also probably doesn't help that save
scumming is quite popular thing to do
712
:in a choice driven game titles such as
this, which is the act of saving your
713
:game before a big decision in order
to potentially reload your game if an
714
:outcome isn't what you want it to be.
715
:So, like, that's also,
like, attributed to this.
716
:Interesting.
717
:Yeah, I, that, that makes more sense now.
718
:So they're just stacking saves on
saves on saves on saves on saves.
719
:Cause, you know, you have the
people out there who they make
720
:a decision and they're like, no.
721
:No, I save and then they work
through the three other things.
722
:And they've saved on top of that save.
723
:And they're, you know,
50 hours into the game.
724
:And that's, yeah, okay,
that makes more sense.
725
:But holy moly.
726
:But still, I'm like.
727
:Like, there's what, like, I think
they said, what, like, close
728
:to 17, 000 lines of dialogue in
this game, and it is Okay, yeah!
729
:And like, every little
decision, like, matters.
730
:Like, if you kill someone
later, like, that plays, uh,
731
:early, that plays a factor.
732
:Like, all the side quests also
integrate with, like, the main quest.
733
:Like, and they play a part in the
main quest later, and Whether it be
734
:a little part or a big part, or like,
everything matters in this game.
735
:It feels like Game of Thrones, like, but
a video game It really is D& D, I love it.
736
:Yeah, yeah, yeah, so I'm
like, this feels like...
737
:In a weird way, you know, like, everyone
was praising, uh, like, Zelda Tears of
738
:the Kingdom's game mechanics, and, and
it was revolutionary, but, like, this
739
:feels like it's doing, like, the impr
like, this is, like, ze to the level
740
:of Zelda's impressiveness of, like, ga
like, Zelda was game mechanics, but this
741
:is, like, storytelling and character
progression, and character, like, and, and
742
:character development, and it feels like
they're, like, putting that same level
743
:of, like, Development towards that those
facets and almost balancing the scales
744
:a little bit like, yeah, it's weird.
745
:It is.
746
:It's a weird thing.
747
:Yeah, it's it's really fun to see
that, though, because it's to to have
748
:a game that's so focused on what it
knows it wants to be is phenomenal.
749
:Um, and that's what made Zelda so
incredible is they knew from day one.
750
:What's going to make this fun
is people playing with physics.
751
:Um.
752
:And so they just built on top
of, okay, if I were to play with
753
:physics, what can I, how can we make
everything interact with each other?
754
:So people can build their, their,
their Mecca robots and stuff.
755
:So it's great to see another,
another really focused, okay,
756
:we are a story driven game.
757
:So let's go as big as we can in terms
of, uh, being able to tell a story.
758
:So that's phenomenal.
759
:That's really cool.
760
:It's like, so.
761
:You know, before we move on to
our next story, like mm-hmm.
762
:, do you feel like you're gonna
jump into a Boulder Skate three?
763
:Oh, yeah.
764
:Oh, oh, for a hundred percent.
765
:I know it's, it's on the list.
766
:So not only that, but it's
got like a 97% on meta critic.
767
:It beat tears of the Kingdom man.
768
:Like, which, what?
769
:It's unbelievable that Tears of
the Kingdom is, is the, the second
770
:highest rated of game this year.
771
:So to see a game that's, that's up
there like that, I mean, that's.
772
:This, yeah, that's really second
to none, like, that's incredible.
773
:I, I didn't think this was, like, I
didn't think this was possible this
774
:year, like, I thought if any game had a
chance, it was Starfield, just because,
775
:like, a western RPG, based on all the
things we said earlier, like, if it lived
776
:up to the highest of highs, I thought
it was, like, possible, like, that it
777
:would be, like, those two going toe to
toe, but, like, Is there a chance we
778
:might live in a world where Boulders
's game of the year for:
779
:I would love that so much.
780
:That would, that would make me so
happy to see that, because that game,
781
:like, the hype around it and the joy
that it's giving people is phenomenal.
782
:So to, to see a D& D...
783
:Style game be the, be the
number one game in the world.
784
:I can, I can live with that.
785
:So cool.
786
:Like what world are we living in though?
787
:That this is a possibility that
Zelda game comes out, a Spider Man
788
:game comes out, like you got a Todd
Howard, Western RPG that comes out
789
:and like a final fantasy 16 dropped
this year, a Star Wars game dropped,
790
:you know, like a Metroid game dropped.
791
:And then like the game of the
year might be a D and D game.
792
:That would be wonderful.
793
:I love it.
794
:I absolutely love it.
795
:Like, oh man, that's,
that's so fascinating.
796
:So I want to, so moving on to
the, to the next thing is this
797
:something, nothing or everything
Devolver Digital had a showcase.
798
:Did you hear about this?
799
:No, I didn't.
800
:Okay, so Devolver Digital had a showcase,
um, a couple of days ago, where it
801
:had what they called Devolver Delayed.
802
:It's a cheeky take on game
announcements, where they basically
803
:had a showcase of games that
they're delaying until next year.
804
:I love Devolver Digital, but like,
included into that, um, was like...
805
:The Plucky Squire, which looks absolutely
amazing, um, Freelives Stick It to the
806
:Stickman, Sam Egg's Skate Story, Freelives
Angry Foot, and the Air Etch Pepper
807
:inder are all being pushed to:
808
:The showcase had a very cheery
vibe that felt like it was
809
:reminiscent of Nintendo's Direct.
810
:Like, is this something,
nothing, or everything?
811
:I wanna say that's everything.
812
:I love it!
813
:As a developer, I love it!
814
:Like, delays are never fun.
815
:Reporting delays are never fun.
816
:And as we highlighted earlier,
your community will tell
817
:you about how it's not fun.
818
:So, to see a company actually be so
transparent and, and almost make fun of
819
:themselves for the delay is wonderful.
820
:Like that, I really wish that was
the approach to how these delays
821
:are occurring as opposed to,
nothing kind of cracks me up more.
822
:That when a game gets delayed and you
get on social media and it's like reading
823
:a funeral eulogy or something about, we
are so sorry, you know, this happened.
824
:And then, you know, we made
these expectations and it's not
825
:at the point that we want it.
826
:So like reading those suck.
827
:So to see that instead that they're
having fun with it, that's wonderful.
828
:I think that's That's phenomenal.
829
:I wish, I wish that was
more of the approach.
830
:Cause I think it gets the
community behind it more as well.
831
:Man, I like that.
832
:I thought this was, this was fine.
833
:It gave a good vibe.
834
:They, they did confirm that they still
have games coming out later this year.
835
:So I'm like, if you have to delay a
game, like, and break news to people,
836
:like this is a fun way of doing it.
837
:Yes.
838
:Totally agree.
839
:Totally agree.
840
:so, I want to move on
to the next story here.
841
:And this is one that I,
I had to have you on for.
842
:Because, Destiny 2 has, you know,
replaced the late, great Lance Reddick.
843
:With, um, Keith David.
844
:For everyone listening who don't know,
who doesn't know who Keith David is.
845
:Phenomenal, like, actor,
especially voice actor.
846
:He's been the voice of,
um, Spawn before, like.
847
:Um, he's also was the Arbiter and,
um, Halo, like the Halo series.
848
:He played, um, let's see the
president and Rick and Morty for all
849
:you Rick and Morty fans out there.
850
:He's been in Saints Row.
851
:He's been in like a Mass
Effect as, um, David Anderson.
852
:And, uh, he was the Black Panther in
the animated Avengers show as well.
853
:So I'm like, he was
mongled in Young Justice.
854
:Like, this dude's been
in the Proud Family.
855
:He was the bad guy in the
Princess and the Frog movie.
856
:Like, for all you Disney fans out there.
857
:Like, this guy's been killing it.
858
:Like, absolutely killing it.
859
:He was my childhood, basically, is
what I'm finding out right here.
860
:My whole damn childhood.
861
:But, um, yeah, he, so he is
replacing the, like, great
862
:Lance Reddick as the character.
863
:And correct me if I'm wrong, is it Zavala?
864
:Yes, Zavala.
865
:Yeah.
866
:Is this something, nothing, or everything?
867
:So, it is definitely something.
868
:Okay.
869
:It is...
870
:It has been really tough.
871
:Uh, everybody who plays...
872
:Destiny and who has played it,
especially over the last 9 years.
873
:I've only been a part of this
community for a year now.
874
:Uh, have dipped my toes into Destiny
1 recently and started playing
875
:through some of those campaigns and...
876
:Zavala is, like, the guy.
877
:He is...
878
:He is the leader of the Vanguard.
879
:He is the, the voice of wisdom.
880
:He is like the focus and, and Lance
Reddick very much embodied that.
881
:Like he, his voice acting with
Zavala was incredible, but like he
882
:also to a degree led the community.
883
:He was a Destiny player himself.
884
:He loved to talk to Destiny fans
about his experiences, recording
885
:what it's like to be Zavala and
all, and everything surrounding it.
886
:And he's, Zavala is such
a beloved character.
887
:That, uh, I think a lot of
folks were really struggling
888
:with how do we move forward?
889
:Like, do you kill off Zavala?
890
:Uh, there was a debate whether to just
stick Zavala in his office because
891
:technically he has an office in the tower
and they're like, well, if we just stick
892
:him in the office, then we never lose him.
893
:Um, so.
894
:To recast him with the incredible Keith
David is, is I think the right play.
895
:I think, I think Bungie
made the right call there.
896
:Um, I'm, I'm so happy that we
get to continue to have Zavala
897
:continue on as a character.
898
:Um, and, you know, losing Lance was really
rough for the community, but I think Keith
899
:is really going to fill that role well.
900
:So, I'm really excited for Keith
to be there, and I'm also really
901
:excited to still hear Lance in game.
902
:Uh, because I know that they're going
to keep a lot of his voice lines in for
903
:stuff that he's already created, and I
think they said that there might be a
904
:couple of his voice lines in next season.
905
:So, I'm, I'm really excited to, uh,
to see Zavala continue on, especially
906
:through another incredible actor.
907
:Okay, everyone, before we continue,
I'd be remiss in saying that Keith
908
:David also voiced the one and
only Goliath from Guard Rolls.
909
:Yes!
910
:Like, yeah, I was about to say,
probably one of the most iconic
911
:roles of all time as Goliath.
912
:But, um, yeah, like, so, so wonderful.
913
:But, um, I want to ask you, so,
like, Zavala, like, the way you're
914
:describing him kind of reminds me
of, like, Is he the Charles Xavier
915
:of, of like, Destiny 2, basically?
916
:Yes.
917
:Of the Destiny universe?
918
:He, he is the stoic, brilliant, cool guy.
919
:Like, he is the guy who
is so cool under pressure.
920
:And this, this season in
particular, I know there are a
921
:lot of folks who had an issue with
sort of the drip story mechanic.
922
:Beyond the point.
923
:The stories that were told this
season, the cutscenes that we got,
924
:particularly between Zavala and
other characters, I think was.
925
:Unbelievable.
926
:In fact, there's, uh, I don't want
to spoil anything for anybody in case
927
:anybody hasn't played it, but there
is an interaction in one of the story
928
:missions between Saint 14 and Zavala,
and Saint, uh, is sort of, he's another
929
:leader in the Vanguard, but he's seen
as, he's like, he has a, a PVP content
930
:thing called Trials of Osiris that he
runs, but from a story standpoint, he
931
:used to be the leader of the Vanguard, and
there's this incredible exchange between
932
:the two of them, um, that sort of goes
about, That talks about the difficulties
933
:of leading, the difficulties of losing
people under your command and, you know,
934
:how do you go about sort of overcoming
everything that's going on at the moment?
935
:And so, uh, yeah, Zavala really
is sort of that, that Professor X.
936
:He's the, he's, you know, the, the full
leader of this group and has sort of been
937
:the stable, I hold everything down, but
at the same time, he's a Freakin badass
938
:and it's, it's so cool to be able to, to
have such a, a transformative character
939
:like in the, as sort of the lead of, of,
of everything about it and the community's
940
:respect for Zavala has been unbelievable.
941
:I know when Lance passed, a lot of
people put on their salute emotes and
942
:went up to Zavala and saluted for hours
and just the, the love, the outpouring
943
:of love that people have for that
character has been incredible to see.
944
:I love that.
945
:It sounds like, you know, like, you know,
this, it's always tricky whenever you
946
:have like a real life person pass away
who played a beloved character because I'm
947
:like this, you know, this whole situation
kind of reminds me of the debate that
948
:happened when Chadwick Boseman passed
away and with the Black Panther situation.
949
:Should they recast him?
950
:Should they retire that mantle of like
T'Challa and everything like that?
951
:They went the opposite direction to
where they retired Chichalas, like the,
952
:the whole mantle for, for his character.
953
:But like, it, it's so interesting to see
like how different, how the response is
954
:for the other side of the foot to where
like the, to see the recap, like recasting
955
:this character, this beloved character.
956
:A hundred percent.
957
:I know, I, I might be biased too
because one of my, Zavala is my favorite
958
:character to, to have him in the series
and to have Lance be, one of the reasons
959
:I love Zavala is because of Lance.
960
:I mean, Lance's work across all
different kinds of mediums has
961
:been incredible to experience.
962
:But, uh, yeah, to.
963
:One of my, uh, one of the things I
remember telling my friend before
964
:Lightfall dropped was, man, if they
kill off Zavala, I would be so bummed.
965
:Oh, no.
966
:To lose Lance like that, like a couple
months later, was like, oh, come on.
967
:That's real rough.
968
:Yeah.
969
:But yeah, it's, it's, I'm, I'm happy to
see Zavala continue on and I'm, I'm happy
970
:to see Zavala continue on through, uh,
such a legendary actor as Keith David.
971
:I mean, I would be lying to you if I
told you I did not adore The Arbiter.
972
:I mean, The Arbiter is such a
fixture of my childhood and, and
973
:especially as I got older and started
to understand the lore around Halo.
974
:And it not just being a big, bad space
Marine killing aliens and actually
975
:understanding the arbiter story.
976
:I remember when I played Halo
two and being disappointed that,
977
:Oh, I have to go be the covenant.
978
:I don't want to be the covenant.
979
:And then growing up a little bit and
understanding the entire backstory of
980
:everything, the arbiters going through,
it's like, Oh my God, this is incredible.
981
:So I, to, to play another bungee
product with Keith David in
982
:it is really, really exciting.
983
:So I, I.
984
:Yeah, wish him all the best in that role.
985
:Oh, that's good, man.
986
:That's good.
987
:I hope he's everything
y'all want him to be.
988
:Cause like, I, you know, I'm so curious
because like, he also played another
989
:beloved character in video games, and
that was like his role in Horizon, the
990
:Horizon series, like for Ben West and
Horizon Zero Dawn, and I'm like, I'm so
991
:curious on if like, That kid that his
role in that like game is also going to
992
:be recast at this site at least but or
whether or not they're actually going to
993
:just have the you know, like Find a way
to write that character out of the story.
994
:So, yeah, it's, it's, it's definitely
interesting, but I'm glad the,
995
:I, it seems like the reception
for this online has been very
996
:positive for the destiny community.
997
:So I'm, I'm very glad
everyone's happy there.
998
:I got to ask you for this next,
um, story, we have a review round
999
:up for a game called Atlas fallen.
::
Have you, have you heard about this one?
::
Okay.
::
Atlas fallen is like a.
::
It is basically the newest RPG from Deck
13, which is like a company based in
::
Germany, is owned by Focus Entertainment.
::
It is, it is an action RPG that
was, that is kind of like a mixture
::
between like, um, it's sort of
appeals to Devil May Cry fans.
::
It's like, yeah, so it has,
it has some really cool vibes.
::
Um, but It is, let me see if I
can, I'm trying to figure out
::
how I can describe this game.
::
It's like, I'd probably say it's very
reminiscent of like Lords of the Fallen.
::
Have you played that game before?
::
No, I've played Lords
of the Fallen either.
::
Okay.
::
So like, it kind of has, uh, some, some
like hack and slash elements, but it also
::
kind of has like some, some cool, like,
um, Magic, magical elements and kind of
::
to me, it feels like if I'm looking at
these characters, it sort of feels like
::
a mythology, like magical version of
almost destiny, like the way that these
::
characters move around Atlas falling and
such like that you, um, so yeah, it's.
::
It feels like kind of like a
more mythological, mythological
::
version of Destiny, so to speak,
but like, it feels like this.
::
It looks like it's a single player game,
more so than it is like a multiplayer
::
game but I could be mistaken there.
::
Um, but anyways, so the review roundup,
like, It seems like this game is kind
::
of just mid, um, it, it based on legit.
::
It's based on reviews.
::
It's good.
::
Like, um,
::
yeah, sure, sure.
::
All this to say like scream rant, gave
it a four out of five, IGN 10 push square
::
seven out of 10, um, RPG site right now.
::
Six to six out of 10 games.
::
So I'll give it a two out of five.
::
It is so.
::
Yeah, so it seems like, just to
read a little bit from like, uh,
::
IGN's review here, just a snippet.
::
Atlas Fallen is a solid open world
RPG with plenty of platforming and
::
large monsters for you to fight.
::
Putting aside its weak story and the
console's version's gritty graphics,
::
there's a hidden gem of excellent combat,
robust exploration, and surprisingly
::
deep customization to uncover in
the sinking sands of its Wilderness.
::
Um, Games Hub, the one who gave it a
two out of five, basically said, the
::
first time you're given a chance to surf
down a sand, um, sand cover mountain
::
and atlas fall, it is invigorating.
::
You immediately want to do it
again and again if, and you can.
::
Anywhere there's sand, you can surf,
slide, and leap great distances while
::
admiring the, The static horizons,
a moment like that doesn't exist
::
in the game's combat, though, when
it's lackluster combat makes up
::
the bulk of Atlas's Fallen's loop.
::
It makes it a much harder to work up
the motivation to continue exploring
::
everything else the world has to offer.
::
So kind of middle of the road there,
like it seems like if you're into this
::
game, you know, like maybe Maybe wait
for a sale or maybe just try it out,
::
you know, if you got big bucks to spend.
::
Yeah, that's what it sounds like to me.
::
It sounds like even though the
combat's a little, it's going
::
to divide opinion a little bit.
::
I mean, yeah, it sounds like definitely
a game that you'd want to pick up in a
::
sale or just keep an eye on in general.
::
I mean, if it's something, I've
always had the opinion that if you're
::
really interested in it, you should
just buy it anyways, because at
::
the end of the day, you'll, you'll
know whether you like it or not.
::
Um, and you know, depending if that's
at full price or not, but you know, I
::
mean, yeah, it sounds like I generally
speaking, it seems like to me that if a
::
game is at least or six or a seven for
most people, then I would give it a play.
::
I bet that's something that I would
take a chance on, especially because
::
I come more from the, initially from
the GameSpot side of things, where
::
they were once upon a time, they were
a little stingy with their ratings.
::
Now they've sort of gotten a bit more
liberal with giving people higher reviews.
::
Um, I think, uh, generally anytime that
I came across a game that it was a six or
::
a seven, even though it wasn't, Perfect.
::
I generally enjoyed it.
::
So yeah, that's something
that I would give a play to.
::
Okay.
::
Okay.
::
That's, uh, that's solid.
::
I, you know, I'm, I'm
right there with you.
::
Try it, try it out.
::
If you are interested in it, if you like
it, hopefully you'll, you'll love it.
::
But, um, yeah, so the, our next
story, um, Twisted Metal revs up
::
and breaks records on Peacock.
::
The, have you, have you seen
the Twisted Metal show at all?
::
I haven't seen it yet.
::
I had an interest in it though.
::
So it's, The most binged original
series record like recorded on
::
Peacock basically right now.
::
Okay.
::
Yeah.
::
Um, I'm gonna be honest with you.
::
I've watched all 10 episodes of the show.
::
Okay, what'd you think?
::
I am surprised I'm gonna say
this, but I really enjoyed it.
::
Okay!
::
I really enjoyed it!
::
That's, that's, I cannot tell
you how reassuring that is,
::
as, as a enormous fan of Halo.
::
And then to get the TV
show that we got, which...
::
Yeah.
::
To put it bluntly was so far off of
expectations that it was maybe one
::
of the most disappointing things
I've ever seen in my entire life.
::
So to to go from to go from that
I especially when it was announced
::
I was like oh boy like That's,
that's, that's a tough one.
::
I really hope that they land that.
::
So to hear that you're, that
you enjoyed it is reassuring.
::
This, okay, so put like this, this
is very popcorn flicky type of show.
::
Like, don't go in this thinking
you're gonna get like the Bear
::
Succession, Ted Lasso level of
like, of like cinematography here.
::
Like, you're not getting the masterpiece.
::
You're not getting like House of
the Dragon level like, of like.
::
Can I get an Oppenheimer?
::
No, for sure, you're damn sure
not getting an Oppenheimer.
::
You're for sure not
getting an Oppenheimer.
::
But, um, it's...
::
It's hot.
::
It's hot.
::
It's got heart, you know, it's
got some heart like the characters
::
really resonate with me.
::
It's like I, it feels like if it
feels like a goose goofy, like twisted
::
metal version of Mad Max in a way
that yeah, so I'm like, it's not.
::
It's not great, but it's not like bad.
::
It's the only show this year that I
wanted to rewatch after it was done.
::
Wow.
::
Alright.
::
Yeah, so it just got me in
the right mood, I guess.
::
The right mind frame.
::
I was just like, it's fun.
::
It's just fun TV at this point.
::
It's like, I'm like a person who
loves like heartfelt storylines
::
or like really in depth storylines
where everything matters.
::
This is not that, but
it is very much like...
::
They're trying, and that's more than I
can say for a lot of video game stuff,
::
period, like, as far as, like, movie
to TV adaptations and stuff like that.
::
This is better I.
::
e.
::
Halo.
::
Exactly!
::
Exactly!
::
Oh, Resident Evil!
::
The Resident Evil show as well.
::
Oh, yeah.
::
Yeah.
::
Uh, yeah, I heard such bad
things about it that I didn't
::
even give it the time of day.
::
Whereas opposed to Halo, I Again, Halo
was such a huge part of my childhood,
::
so for that to have released...
::
And I think for those that
haven't had a relation to Halo, it
::
probably was enjoyable for them.
::
And that's great.
::
I'm happy that those people
were able to enjoy it.
::
But it's like, when you actually have
an interest in the lore, and Master
::
Chief is taking off his helmet.
::
Like every two seconds you're like
and there's like I think a grand total
::
someone put together one of those like
warthog compilations you get like a
::
warthog for a grand total of like five
seconds over the 10 episodes you're just
::
like no no this missed my my expectation
of what I wanted but yeah so to hear
::
that I'm happy that it sounds like it
was fun and that, which is what you
::
really want about a Twisted Metal.
::
I remember playing it as a
kid and not really, I know it
::
has actually pretty deep lore.
::
I had a friend who was telling me about
the Twisted Metal lore the other day
::
and I was like, holy crap, really?
::
But to hear everything else, I was like,
so to hear that it's fun, I'm like, okay.
::
I can I can live with that.
::
I can live with that.
::
I'm gonna be honest here, like, we live
in a world, like, I I can't believe
::
we live in this world, but like, this
is my second favorite adaptation based
::
on a video game this year, and we got
the and we got The Last of Us this
::
year, we got Mario this year, we got
another Resident Evil type of show.
::
I'm like All these, like, the, um,
Gran Turismo, I think it's coming
::
out, like, later this week or
something like that to that nature.
::
It's like, I never thought, I thought this
would be the worst out of all that batch.
::
And I, I like this more than
Mario, like, and I actually enjoyed
::
the Mario movie, but like, I
think this is better, like, but.
::
Yeah, so this is, yeah, I, I think
if people, if you're interested
::
into, into something that like has
some heart, that has some character
::
development, some really, Anthony
Mackie's really great in this, like,
::
um, yeah, yeah, for sure, for sure.
::
And then like, um, I think
Stephanie Patriz is also like one
::
of the roles she played, um, um.
::
In Brooklyn nine nine as well.
::
So like also really, really good.
::
And then like, if you're a professional
wrestling fan, Samoa, Joe play sweet
::
tooth and this is all like, yeah,
it's, it's got all sorts of craziness
::
to it, but I really enjoy it.
::
Alright, I'll have to give it a watch.
::
Yeah, uh, give it a two episode watch.
::
Cause that first one,
it might not hook you.
::
But that, like, that second one,
you maybe see if you like it.
::
But, yeah, that's an hour.
::
So each, each is like
23, roughly 23 minutes.
::
So like, Okay.
::
Yeah.
::
So it's like season one
of, of, of next gen then.
::
Yeah.
::
That's exactly how I'm gonna recommend it.
::
I'm like, don't do the one
episode, maybe the two.
::
Maybe the two.
::
If you don't like it of the two
episodes, it might not be for
::
you, but I digress everyone.
::
Um, so I had a major question
because we got an absolute rock
::
star here and a destiny fanatic.
::
Is there a game out right now that
can, that can basically twist your
::
arms off the, off the grip that
Destiny has on you, basically?
::
Uh, Baldur's Gate has been, I have a
friend who really wants to play it,
::
my dad has been playing it, so it's
on my list of games that I'm like,
::
okay, that's a game I need to purchase.
::
So Baldur's Gate is there.
::
Uh, the Jedi Survivor that came out,
that game is also there, as well as
::
there was a Star Trek game that came
out, uh, two months ago by the same
::
people who, or, it was two months ago?
::
It was like a month or two ago,
uh, by the same people who made the
::
Telltale games, and it is a point and
click adventure, and that game I have
::
been really meaning to double back
around to, so, uh, there are, there
::
are a couple of games that can do it.
::
Thank you for watching!
::
It's just whether, whether it will happen
or not is, uh, who knows, who knows.
::
So, is, is the Star Trek
game, is it called Resurgence?
::
Yes, that's the one.
::
Resurgence, yeah.
::
It looks good.
::
I, I wish I was like, super huge
into Star Trek because this actually
::
looks good and I like Telltale.
::
Like, I like everything that
they do for the most part.
::
Everything that I've heard from
everybody who's played it so
::
far, uh, I mean, they're all big
Trekkies, but they've loved it.
::
So, I, that, that was really encouraging
to me, as opposed to Star Trek Online,
::
which really splits people right down the
middle on whether they love it or hate it.
::
Yeah.
::
So, um, to hear that the general
consensus is people loving it, I'm
::
like, alright, I can get behind that.
::
Alright, um, to give, uh, give the
people a taste of, like, your next
::
appearance on the show, I gotta, I gotta
question for you to stew on in the me
::
of, like, until we get to that point.
::
What is a IP besides, like, Star
Trek that you would love to see in
::
a hi as a high budget video game?
::
So, we're actually getting it,
which I'm really, really excited
::
for, which is the Indiana Jones.
::
I have been an enormous Indiana Jones.
::
It is my favorite series.
::
I would be lying if I
told you that it wasn't.
::
I'd be lying if I said that I like
Star Trek better than Indiana Jones.
::
Those original three, so we'll take
away the Kingdom of the Crystal
::
Skull and the Dial of Destiny.
::
Even though...
::
Even though I think both have their
moments where they are really good.
::
In fact, I will go as far as to say
that I think kingdom of the crystal
::
skull is actually a good movie.
::
If you overlook a couple of things.
::
Yeah, I know it's bad.
::
I'm drinking the copium on that one.
::
That wasn't your spicy take?
::
I will say aside from Shia swinging on
vines and, uh, Some other plot points
::
that were, generally I think the reason
that movie is not good is because of Mutt.
::
I think people really
don't like Mutt Williams.
::
Okay.
::
They've tried to like the movie,
I've tried to really like the movie.
::
Like, I really like.
::
I really think the scene when they're
in the Area 51 cargo bay is phenomenal.
::
I think, uh, Indy's banter generally
throughout the entire film is phenomenal.
::
It feels...
::
And this is what, uh, even though I
think Dial of Destiny is a good movie, it
::
doesn't feel like an Indiana Jones movie.
::
And I think the reason it
doesn't is because you don't have
::
Lucas and Spielberg making it.
::
And for them, Indiana Jones has
always been a Lucas and Spielberg,
::
let's have a fun movie kind of vibe.
::
And that movie is...
::
Like, at the end of the day, King
of the Crystal Skull, despite its
::
flaws, is still a fun adventure.
::
And it's still full of all the
things that make an indie film feel
::
like an indie film, even though
it is a little bit ridiculous.
::
But yeah, those, those original three
movies are, like, that, that, that,
::
that, those are everything to me.
::
So, to see that, uh, and to have
played things like, um, uh, Uncharted.
::
Yeah, to play Uncharted or, like,
the original Indiana Jones games
::
that I grew up playing, like, um.
::
God, what was it?
::
The Emperor's Tomb.
::
To have played those games as a kid
and now to see that Bethesda's making
::
a full on Indiana Jones IP and to
hear that Todd Howard is such a huge
::
indie fan makes me really, really,
really excited that hopefully that
::
game lands like an Uncharted, that we
can play through a whole adventure and
::
do all the, the classic indie things
that, uh, he does in those films.
::
You know, the crazy thing is, like,
I had a, I had a guess, like, um, a
::
couple of episodes back where we did a
major topic to where we talked about,
::
like, based on Indiana Jones and the
Dallas Destiny's, like, uh, box office,
::
which, you know, has, has been great.
::
Like, yeah.
::
Yeah.
::
Do you like, do you feel like they stay
the course and like, if they're early on
::
into development cycle, do you feel like
this game still is going to be produced?
::
Or do you feel like you
pivot at that point?
::
And because like the, is it,
is the market still there?
::
Is it, I guess is like, is
that what the movie showing?
::
I really hope so.
::
I really, really, really hope so.
::
But I think it's how they market it.
::
I think if, if I think it's
part of the reason I think Dial
::
of Destiny does not sell is.
::
Unfortunately, and this is not a knock
on Harrison, but Harrison is 80 years
::
old and watching it and watching an 80
year old Indy run around on an adventure.
::
I, I would be lying to you if I told
you that before that movie came out,
::
I thought it was appealing and I would
also be lying to you if I thought that
::
the movie could potentially be good.
::
Because just given how.
::
Kingdom of the Crystal Skull went down
and given how people, uh, seem to not
::
necessarily be over the indie character,
but I think it's so far removed from
::
its original concept of sort of this
swashbuckling hero going around doing
::
indie things that I think that that it's
a really hard sell to a lot of audiences.
::
But at the same time, I think if, if
Bethesda comes out and makes a game
::
where you have, you know, a young indie
beating up Nazis on some ridiculous
::
adventure for some idol or something.
::
I think people can get behind it.
::
I think it's just all going to be about
what they're actually trying to do.
::
Cause yeah, I think it's, it's, it's
a, it's a hard movie to make now.
::
I think it's a hard movie to make given.
::
that Harrison is Indiana Jones.
::
And I think if you were to
recast him, I think the reception
::
would be incredibly poor.
::
And I think it's, it's really hard.
::
I think part of the appeal of
what Indiana Jones is, is the
::
time piece that it takes place in.
::
And it's, it's just everything about it, I
think, is so unique that it's, it's going
::
to be hard to capture that, that sort of
lightning in a bottle that they managed
::
to capture with those first three films.
::
So here, here's a, here's like a worry
of mine with Indiana Jones, like the
::
game, like, it is, it feels like a damned
if you do damned if you don't situation
::
to where you like, like, is this going
to be Indiana Jones enough for the
::
people who want this game, and then for.
::
The other side of the fence, like let's
say like early generation, like of,
::
of people and of the gamers, is that a
known IP enough to where it's going to
::
get them off of the stuff that they're
playing and want to check this out.
::
And then there's the other fence,
the other hard side of the fence,
::
where you have Sony who have created
this blockbuster IP with uncharted.
::
Your game is going to naturally be
compared to Tomb Raider and uncharted.
::
You have to deliver.
::
An experience that's not only
to that level, but probably
::
supersedes those because you are a
note more notable IP that is that
::
trans figures, just video games.
::
Like at that point, like.
::
I don't, I don't know
if they can nail that.
::
Do you?
::
I, yeah, I don't know.
::
I don't know.
::
It's going to be, it's
going to be really hard.
::
Um, and, uh, it'll be interesting.
::
Again, it brings us all back to
that original discussion that we
::
were having with Starfield is,
yeah, are they going to land it?
::
And it's with Bethesda games.
::
It's, it's shoddy.
::
So, so let me ask you, like, this,
this is an interesting question.
::
As an Indiana Jones fan, uh, and
with everything that, like, we just
::
talked about with Indiana Jones,
would you prefer that to be a smaller,
::
like eight hour or less experience?
::
Or would you prefer like a actually
big, meaty game with that IP?
::
Oh yeah.
::
That's tough for me personally, given
that it is Bethesda, I kind of hope
::
that it's sort of an open world.
::
You go on an adventure and you do
things kind of game, but at the
::
same time, if it is sort of a more
focused eight hour experience, I'm.
::
I'm very down with that as well.
::
Um, as long as we get to sort of, you
know, as long as like my whole, the
::
whole reason that I love Indiana Jones
is kind of like how you were talking
::
earlier about, um, about twisted metal.
::
They're just fun adventures.
::
Like if you shut your brain off for
just like two seconds and you just.
::
except the fact that they're going
to be chasing some item for the whole
::
film, and they're going to do ridiculous
things, and they're going to have
::
those sort of like, where's your ticket
kind of moments, and they're punching
::
people out of zeppelins, and you know,
they, they, if they, if you're just
::
sitting there enjoying the tropes,
then it's going to be a fun adventure.
::
And so as long as...
::
As long as we get those moments in a game,
I think regardless of whether it's an
::
open world or whether more, if it's more
of a confined experience, then I think
::
I would probably be satisfied with that.
::
But I also know that I, I
will probably be biased.
::
So it's hard for me to say,
to be blatantly honest.
::
Man, there's, uh, Xbox is in such a weird,
like, a weird but interesting situation,
::
like, historically speaking, I don't think
there's, like, ever been a company that's
::
been, like, on the razor's edge like this
with a whole bunch of IPs, like, that I've
::
ever experienced in my, in my lifetime.
::
Yeah, they're, they're making bold
decisions, which I appreciate.
::
I'm really excited that we're not getting
sort of, we're not getting the MCU stuff.
::
We're not getting sort of the same
experience over and over and over again
::
that they're actually, they're, they're
making some bold decisions and whether
::
those bold decisions work out for them
is a totally different discussion.
::
So Alex, I know, I know this has been
a longer episode, but I got, you got.
::
Enough energy for one last segment.
::
Oh yeah.
::
I got, I got all the time in the world.
::
All right.
::
So everyone, you know, our next
segment starts with a simple question.
::
And that question is, are you ready?
::
Because it is time for a pro
nerd trivia portion of the show.
::
When we asked our esteemed guests, five
questions, I'd say five, five, five,
::
five, five questions based on five
different categories, randomly chosen.
::
By destiny, so to speak.
::
Star Trek.
::
I like how he's already hoping for it.
::
So, Alec, are you ready?
::
I am ready.
::
I'm ready.
::
Alright, alright.
::
If he gets to all five questions,
you already know if you heard
::
the show, he will be entered
into our Pro Nerd Hall of Fame.
::
Right now, there's only one entrant.
::
I believe Alec is going to be the second.
::
We shall see, though.
::
Here we go.
::
Our first category.
::
It is a doozy.
::
It is an absolute doozy.
::
It is our second least answered category
in all of, in all of our categories.
::
It is Lord of the Rings.
::
Oh, okay.
::
The Realm of Middle Earth.
::
Okay.
::
Alright.
::
So, here we go.
::
Who, which actor, played Samwise Ganji?
::
Which actor played Samwise Ganji
in the Lord of the Rings movies?
::
Sean Austin.
::
You absolutely got it correct.
::
I could see his face and
I'm like, I know who it is.
::
What is his name?
::
What is his name?
::
That's a hard one, man.
::
That is a hard one.
::
It's like, especially
considering it's been some time
::
removed from that franchise.
::
Like, it's not like it's like
those movies are out right now.
::
That's, that's a deep pool at this point.
::
All right.
::
So our next category is a, is a
category we don't get too often,
::
but this is the interesting one.
::
It is the realm of the
magical world of Disney.
::
Okay.
::
Okay.
::
Disney.
::
Okay.
::
So here we go.
::
What is the name of Andy's
neighbor in Toy Story?
::
What is the name of Andy's
neighbor in Toy Story?
::
I have no idea.
::
Spoiler alert, everyone, if you
remember Toy Story, this was the
::
neighbor that had all the weird toys.
::
Oh, is it Sid?
::
It is absolutely Sid.
::
It is absolutely Sid.
::
I was like, who is Andy?
::
I'm like, where was that from?
::
Yeah, now I feel like an
idiot because that's obvious.
::
So he is 2 for 2 everyone.
::
He is 2 for 2.
::
He's doing really well.
::
Alright.
::
So, our next category is...
::
I love it.
::
I absolutely love it.
::
All right.
::
So our next category is in the realm of
the MCU, the Marvel Cinematic Universe.
::
Okay.
::
MCU.
::
All right.
::
So this is a fun, always a fun topic.
::
We always get kind of
crazy situations here.
::
All right.
::
Which character cut Thanos's head off?
::
Which character cut Thanos's head off?
::
Spoiler for anyone who
hasn't watched this movie.
::
That was Thor.
::
That is absolutely the
god of thunder, Thor.
::
Should have gone for the head, Thor.
::
Yes, yes.
::
All right, so that is three down.
::
You, you're on a roll here, right?
::
Yeah, yeah, we're holding on.
::
We're just, we're hoping for Trek.
::
Let's see if you actually did it.
::
Uh, you did get...
::
Star, but not Trek.
::
You actually got Star Wars.
::
Okay.
::
Star Wars.
::
I have not lived down the fact that I
have missed this question last time.
::
I said the T 38, which was a Russian tank.
::
Oh my goodness.
::
Alright, so who in Star
Wars killed Qui Gon Jinn?
::
Oh, Darth Maul.
::
Yes, he is 4 for 4, everyone.
::
He is so close.
::
He is tasting glory right now.
::
Mowing these questions down.
::
I love it.
::
Darth Maul, ah, might be one of the
best parts of that movie, by the way.
::
Oh, 100%.
::
Not to mention, Darth
Maul, uh, as a character.
::
The things they did with him
in Clone Wars and Rebels.
::
Oh my lord, they are just some of
the best stories told in Star Wars.
::
Yeah.
::
Absolutely impeccable outside like
let me ask you a side question real
::
quick like, um, rebels really good.
::
I love rebels.
::
Did you watch?
::
Um, did you watch?
::
Um, dang indoor and or?
::
Yes.
::
Oh, God.
::
Oh, yes.
::
Yeah, I think I think and or is
maybe one of the best pieces of Star
::
Wars we've ever we've ever gotten.
::
Oh, I'm right there with you.
::
I would take it over some of the movies
I think and or is unbelievably good.
::
What is your favorite Star Wars movie?
::
So I am a sucker for A New Hope.
::
I think it is, I know this is going
to sound ridiculous, it is the
::
most artsy of the Star Wars films.
::
Um, but like, if you go back and watch
it and just look at the set pieces
::
that were created by Ralph McQuarrie,
my jaw, my jaw just hits the floor.
::
Like, um, I think one
of the most brilliant.
::
One of the most visually stunning
scenes of all time is watching, um, the
::
Millennium Falcon go into the Death Star.
::
And just the, the matte painting
that is on that is just chef's kiss.
::
Like every time I watch that film,
even though there are things throughout
::
that film where I'm just like, Ooh,
but there are, there's just those
::
moments where it's like, I wish I
could go back and experience it again,
::
that I could watch it from a clean
slate and just take all of that in and
::
get sucked into that, that universe.
::
Yeah, I, I love, I like a new
hope, but it's not my favorite.
::
I think my favorite is rogue one now.
::
Oh yeah.
::
I love rogue one.
::
Yeah.
::
And it's that the scene at the end to me
is like a historically great scene where
::
Dartley, you see Vader and like, Oh, it
feels like a horror movie at that point.
::
I'm like, yeah, but like, I'm,
I feel like an asshole like in
::
real life, because like, I'm.
::
Uh, like, as soon as I see Vader,
like, I know I shouldn't be rooting
::
for him, but I am at that point.
::
Like, when I see Vader, I'm like, get him!
::
Tear him down!
::
I'm like, I'm almost like
Palpatine, strike him down!
::
My favorite part of Rogue One
is Krennic all the way through.
::
He is so sarcastically great.
::
Like every line that he delivers, he is so
ridiculously ambitious and he's fighting,
::
he's fighting with Tarkin the whole
film and just the little things that he
::
says, like when he's talking to Galen in
the very beginning of the film and he's
::
telling Galen or Galen's telling him, oh
yeah, my wife passed and blah, blah, blah.
::
And then Galen's wife comes running across
the field and he just goes, it's Lyra.
::
back from the dead.
::
It's a miracle.
::
Those, those lines have, have made him
like one of my all time favorite Star
::
Wars characters or that scene where with
when he's with Vader and Vader tells
::
them don't choke on your aspirations.
::
Like it's those things that
I'm like, this is This is like
::
top tier Star Wars right here.
::
It is.
::
It is.
::
And I, I know like, that's like, it's
almost like a hot take that that's my
::
favorite Star Wars movie, but like,
it's like, it has, oh man, such good
::
acting, such good like drama, like you,
it's like, you know, it's almost like a
::
tragedy story, but like, it plays like a
hopeful, ambitious story at the same time.
::
It's so, then the cameos like, ah.
::
It makes me want to watch
that damn movie today.
::
Oh, I'm like, man, I just like,
I need to fire up that microwave
::
with some popcorn in it.
::
Just let it rip right now.
::
It's so good.
::
All right.
::
So, all right, here we go.
::
The last and final question comes
in the realm of action movies.
::
Action movies.
::
Yeah.
::
Action movies.
::
Okay, so let's, let's
take a beat everyone.
::
This is for all the marbles.
::
His question in the realm of action
movies, the matrix code in the
::
matrix came from the came from
recipes from which kind of food?
::
Let me read out the
question again for everyone.
::
The matrix code in the matrix came
from recipes for which kind of food?
::
Man, that's brutal.
::
This is a tough pull everybody.
::
So I'm gonna keep reading out the
question because this is the the
::
matrix code in the matrix came from
recipes for which kind of food?
::
So basically which type of food did the
matrix code in the matrix come from?
::
So is it a type of cuisine
or a specific food?
::
I guess I would call it cuisine and
genre of food, I guess, you know?
::
I'm gonna go with Japanese.
::
Ace food?
::
Let me see.
::
Let me see.
::
A bit more specific than that.
::
Okay,
::
a bit more specific.
::
So, so I'm just, I'm telling
you, it's a bit more specific
::
than the Japanese, Chinese, like
Mexican or anything like that.
::
It is very much like a
subsection of food, but...
::
So, I feel like this is a weirdly,
like, weirdly worded question, so I
::
kind of feel like giving you another
question in this genre, by the way.
::
I wouldn't be opposed.
::
I think we're gonna do that,
because I don't like the wording
::
in this question, but like...
::
I'm curious, what was the answer?
::
It was sushi.
::
Oh, that was actually my guess.
::
That or was it?
::
Yeah, I was like, that's crazy.
::
That's why I was like, I want to say
it's Japanese, but I could be wrong.
::
Yeah.
::
So is actually sushi.
::
Okay.
::
So yeah, we're going to go
with another question here.
::
But like, that is.
::
That's so weird.
::
I like, I didn't like the way that
question was like worded, but here we go.
::
Um, let's see.
::
Ooh.
::
All right.
::
This is still, this is still action.
::
I'm just refreshing and giving, giving
another, by the way, I was just like, it's
::
not giving you a break on the category.
::
It's just giving you like a break
on that, that particular question.
::
Yeah, I bet.
::
I bet.
::
Oh, let's see.
::
All right.
::
Okay, what is the name of the fictional
land where frozen takes place?
::
I don't know how this ended up
in action movies, by the way.
::
Oh, crap.
::
I like how you sound, crap.
::
Oh, boy.
::
Arendale is absolutely crazy!
::
He absolutely did it.
::
We have a new entry
::
into the hall of fame, everyone.
::
Alec has officially emerged as a
new champion of champions, everyone.
::
We have two, count it, two entries
into our pro nerd hall of fame.
::
Alec, Alec, congratulations on
your, on your new status as a,
::
a hall of famer at this point.
::
Hall of famer.
::
That's pretty cool.
::
Yeah, so, so I'm gonna refresh this
really quick because I'm like, I'm
::
so curious on why this showed up is
like, I want to see what the band wild.
::
Okay, so I don't get it because like the
next question on this says, which famous
::
Pulp Fiction scene was filmed backwards.
::
That seems like an action movie,
like, that seems like an action
::
movie, like, question, by the way.
::
Um, so I'm like, I, you want to know the
answer to that before I do that again?
::
Okay.
::
Mia's overdose scene was like
filmed backwards in Pulp Fiction.
::
Interesting.
::
Yeah.
::
I didn't know that either.
::
Um, okay.
::
So refreshing the question again.
::
Um, the Matrix question and then, okay.
::
All right, so, what, who did
the cat in the classic movie,
::
The Godfather, belong to?
::
Was it Don Corleone?
::
That's a very good guess.
::
That is incorrect.
::
No one.
::
The cat was a stray.
::
The cat was a stray!
::
Love it.
::
Yeah, but like, those feel
like action movie questions.
::
Yeah, yeah, those are
action movie questions.
::
I think we got a frozen question.
::
It's like, okay, so like, what was
the top grossing movie in:::
That is an action movie question.
:::
::
Yeah.
::
Trying to remember what was it.
::Avengers was:
::
Yeah, Avengers was, um, and here,
let me give you some choices
::
here, cause this spices up.
::
Alright, so, A, you would have The
Hunger Games, Mockingjay Part 1.
::
B.
::
The Lego movie.
::
C.
::
Captain America Winter Soldier.
::
D.
::
Marvel's Guardians of the Galaxy.
::
Ooh, yeah, that's rough.
::
That is a rough one.
::
You got two Marvel movies.
::
You have a very good animated movie.
::
That, you know, animated
movies sell like blockbusters.
::
And then you had like, the, at that
time, The Hunger Games were going
::
kind of strong around that time.
::
Yeah, probably would actually maybe go
with, uh, I want to say that it's either
::
the Hunger Games or the Lego movie.
::
Ironically, um,
::
I'm going to say Lego movie.
::
Oh, you would have been incorrect on
that one, like Guardians of the Galaxy.
::
Okay.
::
Like came out swinging.
::
It was like the top grossing, not
only action movie, but the top
::grossing overall movie in:
::
Okay.
::
That's interesting.
::
Like, I love that movie, by the way.
::
Oh yeah, that Guardians is phenomenal.
::
So I'll take that.
::
I'm just curious.
::
What Star Trek question
would I have gotten?
::
Hold on.
::
Like, hold on.
::
Here, okay, I might forcibly
go to the Star Trek ones here.
::
Alright, here it goes right here.
::
Alright.
::
If it's not original, if it's
original series, I'm screwed.
::
But if it's the other things I
can, I can pull it off, I think.
::
Okay, this is a, I wouldn't know this
answer if someone gave me multiple
::
choice, but like, which Deep Space Nine,
which Deep Space Nine crew member goes
::
MIA during the course of the series?
::
Which Deep Space Nine crew member goes
MIA during the course of the series?
::
Which Deep Space Nine crew member goes
MIA during the course of the series?
::
Technically, Cisco goes MIA
at the very end of the series.
::
So, gonna guess Cisco?
::
That's what it says right
here, Benjamin Cisco.
::
Yeah, Benjamin Cisco, yeah.
::
At the very, at the very...
::
End of the series, he goes M.
::
I.
::
A.
::
For those that haven't seen
it, no spoilers, but yeah.
::
Captain Sisko is the main focus of
the series and the series ends on,
::
it technically wraps everything up
with every character except him.
::
We, we still to this day don't
know what good old Sisko's up to.
::
All right, all right, so
very briefly, what's the best
::
starting point for Star Trek?
::
Like, would you say, For people
to go, like, old school, do you
::
think, like, these new, like, newer
shows are a good jumping off point?
::
What's the best starting
point for a newbie?
::
So, I, I am very biased towards 90s
Star Trek, so I would say the next
::
generation is always probably the
best place to start, just given that
::
probably from start to finish you get
the most consistently good Star Trek.
::
Okay.
::
With the new series though, particularly
with Strange New Worlds, I think Strange
::
New Worlds is the first Star Trek
series that we've had in a while that
::
really captures, um, the essence of what
Star Trek is in terms of storytelling.
::
So, strange, if you want
something modern, Strange New
::
Worlds is like, perfect for that.
::
And then if you want something
that's a bit more like, this is,
::
like, it was really funny to...
::
Because I started with Next Gen, watched
all the way through Next Gen, because
::
my dad used to watch the movies with
us, and we'd watch episodes with him.
::
So then for me to go watch all the
way through it was a lot of fun.
::
And during COVID, I watched all of
Voyager, I watched all of Deep Space
::
Nine, and I started the original series.
::
So by the time I started the original
series, I had seen all of 90's Trek.
::
Um, And the f it was when I started re
watching Next Gen again that you see
::
the similarity between the first season
of, of Next Gen and the original series.
::
And you can really feel Gene Roddenberry
in the first season of Next Gen and
::
how they're able to develop off of
the things, the staples that Gene
::
sort of set up and grow from there.
::
So.
::
Next gen season one is at times a
little rough to watch because the,
::
I don't think they quite had the
budget or the special effects options
::
that they had later in the series.
::
I don't think the technology
was quite there either.
::
So there's times you're
watching it and you're going,
::
what the, what, what is that?
::
Like, I remember there's one particular
one of like some fish people and you're
::
just looking at this thing and you're
like, what the heck am I watching?
::
But like.
::
As a series, it's phenomenal.
::
So, uh, Next Gen is great.
::
Deep Space Nine is my favorite.
::
I think it is, uh, everybody I've
talked to has always described
::
it as Star Trek for adults.
::
It is like, it really delves into
topics that are like, serious.
::
I know there's a, in particular, a big
focus of deep space nine is there's
::
a war that breaks out in the third
season, the third or fourth season.
::
And because that's such a, you know,
such a monumental focus, there's a lot
::
of discussion about gray area and PTSD
and how people are sort of coping with
::
everything that's going on around them.
::
And for me, that, that actually really
helped me with things like anxiety.
::
So it was really, it was, it was.
::
Such an important series for me to watch,
um, that, yeah, I always recommend that
::
if anybody is interested in Star Trek,
the first season of Deep Space Nine is
::
a little rough, as with most Star Trek
things, but like, once you really start
::
to get into the nitty gritty of it,
there's a particular episode in, I want
::
to say it's season six of Deep Space
Nine called In the Pale Moonlight, and
::
that is maybe one of the greatest Bye.
::
Bye.
::
Bye.
::
episodes of science fiction
that has ever been told.
::
I mean, I get goosebumps
just thinking about it now.
::
So that sounds really cool.
::
Like that sounds like at that
time, like what the red wedding
::
means to a lot of people now.
::
Yes.
::
Yes.
::
That sounds so good.
::
There was, uh, cause in this particular
episode, the war is not going well.
::
And the, and the, uh,
federation is losing.
::
And so there is a, there is a,
there is a line that is crossed.
::
And at the very end of the episode,
Cisco, he's doing this personal log.
::
And the whole episode is based
off of him talking you through his
::
logic for why he did this thing and
why it was necessary for, which.
::
The whole galaxy to, to succeed
and why it had to be done.
::
And he's, his conscious is
just dropping out everywhere.
::
As he's talking about it,
should I have done this?
::
Should I have not at the very end of it?
::
He's like.
::
No, I did the right thing.
::
He's like, I, I, if I was given
the choice to break all the rules
::
again and really cross that, that
moral red tape, would I do it again?
::
Oh yeah.
::
And then he deletes his, his
whole, uh, his whole log.
::
And it's like, Oh, that's cool.
::
It's an, it's unbelievable storytelling.
::
So 10 out of 10 recommend,
uh, watching deep space nine.
::
That is so cool.
::
So, uh, out of the retro stuff, like,
all the retro, like, Star Trek, would
::
you prefer all that stuff get remade
with modern day technology, or would
::
you prefer it to have, like, the
same, with the exact same story, and
::
everything like that, or would you prefer
remade live action same technology,
::
or would you prefer an animated
version with the exact same story?
::
Uh, probably the animated
version, I think.
::
That'd be cool.
::
I think, um, Star Trek has always
had such a deep history in animation.
::
Uh, they had the original animated series.
::
Which, after the original series
ended, you had the animated series.
::
And they brought back all
the original actors for it.
::
And, and at times it's cheesy, but
it's, it's really fun to watch.
::
So, I, I, I would love to see a
return to that classic Trek animation
::
of, uh, going on these adventures.
::
That's really cool.
::
That's really cool.
::
Before we go, Alec, I got two
final questions to ask you.
::
The first one is, where can
the good people find you?
::
So they can still find me at our,
our, our Cygnus accounts, even though
::
those will be changing names soon.
::
So follow us.
::
Keep following us.
::
Uh, we are working, my brother and I are
working on starting another company, and
::
we have another game in the works that
we're really, really, really excited
::
to, to be, uh, developing here soon.
::
I apologize for all of
our, our Cygnus fans.
::
Unfortunately, we had something internally
happen that we just couldn't control.
::
Which eventually led to sort of the
dissolving of our company, but, um,
::
we hope that we haven't lost you and
we hope that we can give you a new
::
game here really soon that is going
to hopefully defy the expectations
::
of things that we set up previously.
::
Okay.
::
Okay.
::
And then on my final question is...
::
What is one meal you're looking forward
to having, uh, like, uh, like that
::
you're actually, like, salivating for?
::
Like, what is, what is that one meal?
::
Because I'm in a dinner
type of mood right now.
::
Like, yeah.
::
So I, my birthday is
actually next weekend.
::
And yeah.
::
And for my birthday, uh, my
family members were kind of like,
::
well, what do you want to do?
::
What do you want to do?
::
And from my house, there's a little
Italian deli that's probably about
::
10 minutes away and they make.
::
One of the best sandwiches I've
ever had in my entire life.
::
So we're all going to go there for lunch.
::
So I'm really excited to get my, uh, my
roast beef and Swiss, uh, Italian sub.
::
So do you put any weird
like toppings on this?
::
So, Oh no, no, no, no.
::
So they, they, they, uh, they go with
sort of their setup of an Italian sub.
::
So it's got the balsamic, it's got the,
the, the lettuce, tomato, onion, like.
::
Like, I like simple.
::
I'm like, yes, give me just mayo,
balsamic, lettuce, tomato, onion, Swiss
::
cheese, and roast beef on good bread.
::
It really is second to none to have
sort of a really good deli sandwich.
::
I like that.
::
I like that.
::
So you're turning 21, you're going to
have this sandwich and you just really...
::
And it's just good times from there.
::
Yeah, exactly.
::
I mean, I wish I was turning 21.
::
Oh man.
::
And so do I.
::
Yeah.
::
I wish I could have that
level of energy again, but no.
::
Yeah, yeah.
::
Back then, what was sleep at that point?
::
like, what?
::
What was sleep?
::
I'm like, we were just game
all night at that point.
::
Like, oh yeah, no, I felt it.
::
Even on this last, on this
last Vegas trip, you know?
::
Mm-hmm.
::
, it was, you know, I, everybody in
my group was like, yeah, so we're
::
gonna do this club call that starts
at nine 40, and I'm like, Bedtime?
::
That's bedtime!
::
I'm like, 940?
::
Like, I have a flight that leaves at 6am,
I gotta leave for the airport by like 4.
::
30, I'm like, where's the sleep?
::
Yeah, exactly.
::
I was thinking like, I'd like go to IHOP
or with you around 940, you know, like.
::
I was like, we can go to IOP, maybe
grab a drink or something and then
::
go home, like go to the hotel,
like chill, that sort of thing.
::
Yeah, I'm like, I'm too old for that.
::
No, no, no.
::
I'm like, I got to go to bed.
::
I mean, I have to drive after I fly.
::
I know, I feel you, I feel you.
::
It's like they're, they're talking
bar crawls and stuff like that.
::
You're like, the only crawl I want
to do is crawl my ass into bed.
::
Yeah, for sure.
::
For sure.
::
So everyone, thank you so much
for listening to this episode.
::
This single player experience
has been a fun one.
::
You know, I really enjoyed this Alec man.
::
Thank you so much for being here.
::
Yeah.
::
Thank you for having me as always.
::
It's Such a pleasure to be on the show.
::
So anytime you need me, just let me know.
::
Oh, for sure.
::
I guarantee guarantee this is
that this is the first of many.
::
Like I love having you on the show.
::
So everyone, thank you so much
for listening to this episode
::
of the single player experience.
::
As always, you can catch this on
all your favorite podcast platforms.
::
Thank you for all your support.
::
Sebastion: So that's a
wrap for today's show.
::
I want to give a special shout and
thank you to Alec Tob from Cigna
::
Studios for being on the show today.
::
I also wanna let you know about the
single player experience Discord server.
::
It's the perfect place for single player
gamers to talk about the good single
::
player games they've been playing lately,
and to get video game recommendations.
::
Think of it kind of like a book
club for single player gamers.
::
The link to join will
be in the description.
::
Once you're in, feel free to share
your video game backlog list.
::
Talk about the good games you've
been playing, or give your feedback
::
on the show if you have a game that
you think should be recommended or
::
that you think I should talk about.
::
Let me know in the single Player
Experience Discord server.
::
I'll see you there.
::
Before we go, I just want to thank you
so much for listening to today's episode.
::
Stay safe, stay gamming, and I
hope to catch you in the next one.
::
Peace.